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From 3DCG to AI, we develop solutions in six fields. By combining creative expression with technology, one team handles projects that don't fit neatly into a single field. Each field links to its own works and technical articles.
3DCG
We create architectural CG renderings, walkthrough animations and character CG. For 3D Gaussian Splatting (3DGS), we handle everything from capture to viewing in a viewer.
- Architectural CG renderings
- Walkthrough animation
- Character CG
- 3D Gaussian Splatting (3DGS)
- 3DGS capture
- 3DGS viewer

3D Computer Graphics
XR
Using Unreal Engine and Unity, we develop experiences that connect the real and the virtual, such as virtual exhibitions, VR tours and remote-operation apps.
- Virtual exhibitions
- VR tours
- Remote-operation apps
- Unreal Engine
- Unity

Extended Reality
Simulation
Simulation development for on-site DX, starting with METATORE, our construction machinery simulator. We also work with technologies such as NVIDIA Isaac Sim.
- Construction machinery simulator
- METATORE
- On-site DX
- NVIDIA Isaac Sim

Simulation
Film
From promotional videos and drone filming to projection mapping, digital installations and virtual influencers, we create visual expression that communicates.
- Promotional videos
- Projection mapping
- Digital installations
- Virtual influencers
- Drone filming

Film & Motion
Web
Corporate website and landing page production, plus system development. One team handles both what people see and what makes it work.
- Corporate websites
- System development
- Landing pages

Web & System
AI
AI development and the use of generative AI, combined with each of our production and development fields.
- AI development
- Generative AI applications

Artificial Intelligence
Projects that span fields,
handled by one team.
From architectural CG renderings to VR tours, from filmed footage to projection mapping. When a project reaches beyond a single field, the same in-house team takes it on. We start by working out together what is possible.





