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Free Archive Available | We Are Holding "3DCG Basics for Content That Communicates and Spreads"!

This webinar has ended.

If you would like to watch the archive, please apply here.

Webinar overview

Title: 3DCG Basics for Content That Communicates and Spreads
Fee: Free (advance registration required)
Date and time: September 18, 2025 (Thu), 11:00–12:00 (JST)
Venue: Online (Zoom)

Please apply by filling in the required fields in the form below.
Participants will receive instructions on how to join, along with the participation URL, by email.

Recommended for

  • Those considering commissioning or introducing 3DCG for the first time
  • Those who want to understand the differences between software tools and work more efficiently
  • Those who want to learn about 3DCG technologies that are widespread and trending in the industry
  • Those who want some background knowledge before meeting with specialists

Webinar content

This seminar clearly explains "what you can do with 3DCG."

"What basic knowledge should I have when commissioning work?"
"Video production, advertising, exhibitions, design... which tools suit each?"

We will compare the differences between major technologies (Unity / Unreal Engine / Blender / Gaussian Splatting, etc.) and present real-world use cases.
You'll get hints for making the "best choice" for your deliverables and goals!

  • "What criteria should I use to choose a vendor?"
  • "What 3DCG technologies are widely used today?"

We will also answer questions like these.

Take this opportunity to join us and take home ideas for your next project.
We will share the latest insights, challenges, and case studies.

Whether you joined us last time or this is your first time, we look forward to seeing you. If you have any questions, please feel free to contact us.

Application form here

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